Hi everyone. I recently finished Demon warrior sculpted model in Zbrush.
I created Displacement map / Normal map / UV from UV master and retopology in Zbrush for render Maya VRay. Designed and sculpted by Eternity NU
Many thank!!! CG Society for editor's choice
http://eternity-nu.cgsociety.org/
These concepts are very powerful and also very easy to understand to all readers. Thanks for sharing and I am waiting for more one new post...
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Your blog is so inspiring for the young generations.thanks for sharing your information with us and please update
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Story of this blog is well written. The writer kept in consideration the grammar very well. Level of English also very well. Lot many new words has been used while writing content of this blog.waarzegger
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